-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
               /// Threewave /// 
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
				Release Info.

		Date: October 2001.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Basic Information
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Title           : Courtyard Conundrum - 3W
Author          : Casey

Re-Release date : Oct/5/2001
Filename        : q3w2.bsp

E-mail Address	: casey@threewave.com
Related Webpage : http://www.threewave.com

Theme           : Gothic
Description     : Large Courtyard bases with three interconnected routes.


-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Play Information
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Game           	: Quake III Arena CTF and/or Quake III: Team Arena (id software)
Bot play        : Yes
Deathmatch      : Yes (well, you could)
Standard CTF    : Yes (3-5 per team)
One Flag CTF    : Yes (3-5 per team)
Overload        : Yes (3-5 per team)
Harvester       : Yes (3-5 per team)

How To Play     : Place Map Name in your /baseq3/ folder
                  start quake3arena      
                  hit ~
                  type /map "Map Name"
                  type /addbot <botname> <skill>
                  hit ~ (to clear the console)

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Mapping Info & Construction
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Program         : q3Radiant v2.02 + gtkRadiant 1.1
Other           : Command prompt
Base		   	: New and Improved

Bot File (aas)  : yes
new sounds      : no
new graphics    : yes
new music:      : no
other           : no

Compile Time    : Less than 1 hour
Compile machine : P3 800, 512mb, Nvidia Quadro2 Pro 64mb

Known Bugs      : Only the ones that get found 'after' it's released.


-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Special Thanks + Other Notes
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

 I'd like the thank the Threewave team, all the beta 
 testers, and id software.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Distribution / Copyright / Permissions 
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
Copyright 2001 Michael "Casey" Goodhead, All rights reserved.
Authors may NOT use this level as a base to build additional
levels.

This level is not made by or supported by id Software.
It requires a registered version of QUAKE III ARENA and

This compiled .bsp may *NOT* be de compiled or reverse 
engineered for any purpose whatsoever.

Quake III Arena is a registered trademark of 
id Software, Inc.

Quake III: Team Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

                       O O
                        |
                       |||

